But I don't see any evidence of that, and I don't see evidence of that based on the team they are." It looks like another great, impeccably executed Sony Santa Monica game I think that anger is well deserved for people who have felt that way for certain games, but I think so far - you know what I was Tweeting about was - Sony Santa Monica, and certainly that team, really hasn't done anything ever to let people down as game developers If it turns out to be the case that the single player is watered down because of it, then I think they have some justification. Speaking to IGN about the God of War: Ascension multiplayer reveal, Jaffe said:
![god of war ascension imdb god of war ascension imdb](https://i.pinimg.com/originals/5b/c1/34/5bc134b3b2aca5661c143eda7941d83c.jpg)
A controversial claim for sure but, nonetheless, a claim that is gaining support from a number of fan-favorite developers, including God of War creator, David Jaffe, who is also responsible for developing some unique multiplayer offerings himself (including Twisted Metal and Calling All Cars). Following the announcement of God of War: Ascension multiplayer at the beginning of the week, reactions have been mixed to say the least - with some players enthusiastically embracing the idea of Spartan co-op mayhem and others remaining downright frustrated by the (arguably) unnecessary addition.īy now, the argument that development time and resources would have been better spent adding more single player content should be familiar to anyone who followed the Mass Effect 3 multiplayer controversy however, as more and more games attempt to add replay value through co-op and competitive online offerings - there is something to be said for unique multiplayer modes (even if they are still, at their core, less essential than the single player experience).